CONFIDENTIAL MEMORANDUM
RE: CONFIRMED AUSTRALIUM DEPOSITS
June 12, 1969
Recently we discovered documents indicating a massive vault holding what is believed to be the world's largest Australium Reserve, located in an undisclosed location in Europe. This vault is of great importance to us.
All Mann Co. personnel are hereby instructed to begin searching for this vault or any information related to it. The scale of this task is staggering, it could be in any one of the dozens of countries or islands located on the continent. We believe the fastest method to achieve this is by brute force, so we ask that you visit as many countries as you can.
To support this effort and keep our interests confidential, Mann Co will be establishing subsidiaries all across Europe. ",
Attention Mappers!
There's about 45 countries in Europe to choose from, that's a lot of options! Our team is hard at work creating some of these countries in map form (that you can see teasers of above), but we can't possibly cover everything on our own, so we ask you, the people, to make your European maps for the project, and compete (optionally) while doing so!
Join the Discord!
Major Contest!
Were collaborating with TF2Maps.net to bring you a Major Contest themed all around Europe. Important! You do not need to participate in the Contest if you want to make content for the project! You can submit your stuff without competing if that's not your style! We applaud the international TF2 community's creativity and can't wait what all of you come up with. Please note that participation in the Europa Contest on TF2Maps.net does require basic English skills, as we lack the moderation capacities to cater to every European language.
Contest ThreadTo make your life easier, we've assembled an asset pack of specific or vaguely European props and textures to furnish your maps with! The pack includes a wide variety of assets ranging from old to modern, vehicles to trees, picturesque skyboxes, and a whole lotta windows (Usage of the asset pack is in no way required to participate in the Contest.)
Download Pack
Q & A
Is this an Official Update for the game?!
No, we wish it could be, and we're not writing off the possibility that it could become one, but no, its very unlikely. Our goal is to create a content push for European TF2 environments on the Workshop, and hope that Valve notices our efforts.
Why announce this so early?
Maps take a LONG time to develop, and we would like creators to have more time to make sure their content is done and ready, before the deadline. Starting now, people have time to make maps and other content until May, our rough deadline. If you're participating in the Contest, your deadline will be some time around March, check the main Contest page for more details.
How do I Participate in the Project?
You may join the Operation: Europa Discord Server to participate, you do not need to be a member of TF2Maps.net or any other group, the only thing that's important is being in the Discord so you can submit your items. For the optional contest, you need a TF2Maps.net account, to upload and submit your map to the contest thread, and join the discord for playtesting. For more details, visit this page. As mentioned before, for moderation purposes, basic English skills are required
Do I need to be an experienced creator?
No, any skill level is welcome! Even people that have never made a single item or map before are welcome to give it a shot, the Discord will provide resources for beginners, and there will be help and WIP channels for people to discuss and improve. We encourage deep collaboration between participants too! Even if all you do is give feedback and test maps and don't make any items we still encourage you to participate
Does participating in the project guarantee that my items will be added to the game?
Valve is solely responsible for what gets featured in TF2, so in short, no. We make no claims that it will or could. However, TF2Maps will give out winner medals for the contest (the Map Maker's Medallion), and are also accepting prize donations
What can I submit to the project?
While this is a map-focused community project, any Workshop content is allowed! Hats,Warpaints, Unusuals, and even unorthodox things like Weapon Unusuals, Killstreak Effects, Weapon Charms, you name it. If it can be uploaded to the Workshop, we're looking for it. Join our Discord server for more details.
What can I NOT submit to the project?
We will disallow any content that is blatantly unfitting to the Project's theme, and any item that includes offensive imagery. Refer to Valve's own Guidelines for content creation if you're unsure.
What countries are allowed for the Project?
Any country in the European continent, doesn't have to be part of the EU! Just part of the European continent. Central, south, north, east, west? Baltic? Balkan? Slavic? all are allowed! Our exact classification for what "counts" as a European country is intentionally vague, because some may or may not include countries depending on various factors, especially toward the Eurasia region. Things like that will be handled on a case by case basis, but as long as you don't make a map set in rural China, we think you'll be fine.
Is Valve involved?
No, despite having announced this project on their News tab, this does not mean they endorse it or are involved with it in any way
I have an existing item that could fit the theme, can I submit it?
Yes, but its unlikely we'll approve it unless you intend on making changes to it and re-uploading it. For maps, we're already working on and keeping a long list of maps we'd like to shine a spotlight on, chances are yours is already on there, but you can still submit them anyways, doesen't hurt to give us a reminder
When is the deadline for Submissions?
Currently, May 1st 2027 is the deadline for workshop release on all items and maps, however, submissions will be curated BEFORE release, this means submissions will open some time before May 1st 2027, when this is we haven't exactly defined yet, so watch out for announcements in the Discord.
When will the Project release?
Our current plan is some time in early May 2027, however, depending on various factors, it could be anywhere between mid to late May 2027, we just don't know. It'll be ready when its ready. The deadline for item submissions and Workshop posting remains the same either way, so watch out for those announcements in the Discord to stay up to date
Contacts
zythe_
Project Organizer, Level Designer
Sonoma
TF2Maps Staff, Contest Organizer
pr0jesse
Secondary Organizer
Entropy Tempus
TF2Maps Staff